Monthly Archives: July 2017

Search Words

Says an old story if I remember correctly, that the streets of a big city a barefoot boy wandered late at night, walking day and night. To find something I wanted. After several days, a jolly-looking man asked, looking yQue child? The boy said a word, sir. The boy walked down the street when he felt a cold hand on his shoulder. She jumped and turned to see an old lady with white hair and beautiful smile I had ever seen. I can help you he said, is what you're looking for.

I call it "The cavern of lost words, the secret is to look within yourself. After thanking the old woman went in search of the cavern. He kept wandering around the city until he left the city exhausted by a dirt road leading to it to enter the field in the middle of the cold, dark night, lit only by the fullness of the full moon shining on that cold night winter. Suddenly he stumbled with a trunk was in the middle of the road and jumped into the air until reaching a large rock that was thrown just as his body fell to the ground. He was amazed because he could see was unimaginable that he was behind that rock.

He rose quickly and began to remove the weeds to see all that great. Little by little she became the light inside the cave and saw that there were many thousands of shelves with glass jars of different shapes and sizes with liquids of all colors. An affable and smiling gnome out between them with a candle and you could see everything much better. It asked, yQue are looking smaller? – I am looking for a word, sir. – The gnome nodded, closed his eyes and replied, you are in the right place child. And suddenly a small still-shaped bottle with an emerald green liquid came into his hands. Here's the word you're looking for, you wrap it up son. – And the boy asked, yComo know that this is the word I'm looking for? – Then the wise old gnome came up the bottle to his nose and uncovering the cork allowed the small smell the aroma. Thus the boy closed his eyes and sniffed the aroma, then felt it was that the word, that you've been looking and happily replied, if this is me take it. And so I ran out of the cave with the bottle with green liquid in his hand, thanking the gnome as he walked away slowly along the narrow road. Full of enthusiasm ran like a flash forward to coming home as soon as possible to give to their parents the word, the word he was looking for and wanted to give them some time … Gift heartfelt words, is the essence of communication, so everyone will appreciate not only your words but how you say. Look inside you those words you could not tell time and offer them before they find you do not know in your heart.

Search Engine Optimization

One of the online activities that are more professionalized, and that more development has taken lately is the practice of Search Engine Optimization, or SEO. Competition is atrocious, and practically there are not many niches to ensure the exclusivity of a site, which, no matter the item is engaged, there will be many other similar sites, struggling to seize the same client population. For this reason, optimizing sites, and encourage their index is an imposition. But there are a number of unpardonable errors, that may put in jeopardy all our efforts to achieve better, more traffic, and, most importantly, better sales. SEO is more than Google Adsense or Adwords rate portal (which is actually the field of SEM, but many "sold" as positioning). It is actually a wide range of specific activities, both onsite and offsite, we will achieve the objective. If one of these areas fails, for example, the optimization programming band, so that it slows down.

They also want to access your site. Do not include the most basic tags: title, description, keywords, and tags of images. Another version of this error: Repeat the same title on all pages. Specifically, your web page that refers to "About Us" or "Us" can not have the same title which comes to their products. The title is an element of great weight for browsers. Do not duplicate, because then you lose the opportunity to have a powerful semantic element that will help in their efforts to better position. Of course, there are many mistakes, but I will not dwell on this article. If you liked this post and wants to put in place, you can smoothly, provided you cite as a source

The Player

S: Tell me! What problems? E: Damn thieves! The previous night they robbed my barn! Note: To keep the semantic consistency, the dialogue "I want to just look around ' removed as soon as the player chooses one of the other two possible dialogs. This raises the following questions: S: What do you know about the robbers? E: My wife just woke up and noticed how they disappeared in direction of the forest! S: And that the robbers grabbed all the same? E: These guys carried off three bags of flour. And the barrel of good beer! Note: Naturally, the Farm can be no chest full of treasures, and even more so, they are not may be in the barn, so we are trying to find something suitable that would have cost for Ewald. S: I'll give you stuff! E: Really? If you do, I'll give you 10 gold coins. E: Just be careful in the woods is dangerous! At night it's dark, than in the ass with my bull! E: Here, take these torches.

S: Can you even guess where the robbers are hiding in the woods? E: No, but try to ask around in the camp of lumberjacks. Maybe they know something Note: This dialogue starts quest: "Bring back the farmer Ewald him good!" So, at this point we leave the Ewald and our example. Naturally, Ewald must say a few words, when get back his stuff (and give the player the promised gold). And that says it wife? Still, it is she saw the robbers. Perhaps she has another quest for the player, as looters carried away her jewelry Playing in the woods also can develop in different directions: – Perhaps one of the loggers is ready to accede to the player as he begins to robbers their bills. – Loggers and robbers there.

– The lumberjacks attacked by wolves. – Or do they simply indicate the direction of the player. As you can see from the little stories can grow a lot. From this moment of the game can develop in many directions. If the robbers must become something more than just the opponents for a hero to them will do the same as that of the peasant estate. They need a daily routine in problems and goals. The same applies to the woodcutters. If this was not to follow, the small peasant homestead can pull a very long tail of the problems and work that spanned weeks. It follows from this: The longer stretch the story, so it becomes more confusing for the player. Previously declared goal – to return Ewald his goods, will all continue to take second place. The more other personal problems and tasks the player must decide between case, the sooner he will forget, for what he actually went. Whatever it was, the story moves on, hopefully we were able to give you a little insight into our work. All the best Matthias, Stefan and Bjorn.